

A few points in each stat will give you the option to wear just about anything you find, the rest goes into finess to maximize your damage.įor high damage, go with maxed scoundrel (20 points before bonuses) as lone wolf. Single weapon skill adds to accuracy, while dual wield adds to dodge (Both give same damage bonus).ĭamage will be quite high as lone wolf with most points into finesse. I suggest dagger/shield over dual wield in most cases, especially as lone wolf (since you get a boost to physical/mental shields). Maxed warfare with the talent that boosts vitality based on warfare will already help your max hp along with lone wolf bonus, so you won't need to go crazy with con in that case.

Lone wolf can let you get a huge finess, while still getting a decently high Con. Honestly sounds like a good combo for a lone wolf tbh, as you'll have more max vitality, higher damage, and plenty of points to get 6-10 necromancy for the life drain, while still maxing scoundrel.Ĭoncept I think your going for here is focusing on your melee attacks from scoundrel, while getting tons of life drain, so int won't be that important.
Divinity original sin 2 necromancer build full#
You are losing physical damage for the healing though as instead you may as well just go full Warfare/Scoundrel/DW for full melee. Unless of course you don't want any casting ability and just want the healing then just put the rest of your points into Con. Then of course you'll have Living on the Edge and Death Wish, if you come close to dying! Mosquito Swarm and Bone Cage will be decent. Grasp of the Starve should hit like a truck.

Shackles of Pain will prevent enemies from attacking you while it's up. I don't think it's possible to max 4 skills on character levels alone, so you may have to juggle points between Duel Wield and Necromancy depending on your gear. You'll definitely need max Scoundrel because you have 100% crit rate on backstabs. You'll definitely need max Warfare, since it increases all Physical damage which will improve your dagger damage as well as physical necro spells. That means along with maxing Finesse, you'll put points into Int since Dagger build doesn't need Wits and since you have Necromancy you really won't need Con. The optimal thing to do is just dump whatever is left over into Necromancy and Intelligence/Memory.
